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Debugging

📘

This section assumes you've followed our Quickstart section of our Getting Started guide to install and configure our SDK.

RevenueCat's SDK will log important information and errors to help you understand what is going on behind the scenes. You can enable more detailed debug logs with the logLevel property. You can set this immediately in your app while testing, before you configure Purchases.

Purchases.logLevel = .debug
Purchases.configure(withAPIKey: <public_sdk_key>, appUserID: <my_app_user_id>)
📘OS_ACTIVITY_MODE

On iOS, disabling OS_ACTIVITY_MODE in your Xcode scheme will block debug logs from printing in the console. If you have debug logs enabled, but don't see any output, go to Product -> Scheme -> Edit Scheme... in Xcode and uncheck the OS_ACTIVITY_MODE environment variable.

Debug UI​

RevenueCat's iOS 4.22.0+ and Android 6.9.2+ SDKs provide an overlay for your app that displays relevant details of the SDK configuration. The debug overlay includes each of your configured Offerings, with the option to purchase any of the products and validate access to entitlements.

iOS / macOS / visionOS​

RevenueCat iOS Debug UI

// To display the overlay in SwiftUI, add the `.debugRevenueCatOverlay()` to your view.

// This will display it automatically on app-launch:
ContentView()
.debugRevenueCatOverlay()

// Alternatively, you can control when to present it:
@State private var debugOverlayVisible: Bool = false

var body: some View {
Button {
self.debugOverlayVisible = true
} label: {
Text("Display debug screen")
}
.debugRevenueCatOverlay(isPresented: self.$debugOverlayVisible)
}

You can export your configuration details in JSON format to share with RevenueCat support if you need to open a support ticket.

Note: The debug UI won't compile for release builds, so you'll need to disable the behavior before archiving for release.

Android​

RevenueCat Android Debug UI

In order to use the overlay, you need to include the debug view library which is available on Maven and can be included via Gradle. Currently, this is only available as a Jetpack Compose Composable.

Release

debugImplementation "com.revenuecat.purchases:purchases-debug-view:6.9.2"
releaseImplementation "com.revenuecat.purchases:purchases-debug-view-noop:6.9.2"

Then, you can use it from your own @Composable's like this:

var displayRCDebugMenu by remember { mutableStateOf(false) }

DebugRevenueCatBottomSheet(
onPurchaseCompleted = { /* Handle purchase completion */ },
onPurchaseErrored = { error ->
if (error.userCancelled) { /* Handle purchase cancelled */ }
else { /* Handle purchase error */ }
},
isVisible = displayRCDebugMenu,
onDismissCallback = { displayRCDebugMenu = false }
)

Reference​

Debug SectionDetails
DiagnosticsThe status of your configuration based on access to the RevenueCat API with your API key
ConfigurationSDK configuration based on your configure parameters
Customer InfoThe configured users’ IDs as well as entitlement details
OfferingsEach of your configured Offerings, packages, and products. Only includes Offerings with products accessible via StoreKit. See our guide on Empty Offerings if your Offerings aren’t populating

Debug Logs​

All logs from the SDK are prepended with "[Purchases]", you can use this string as a filter in your log output to clearly see the logs that are from Purchases.

Reference​

Emojis currently available on the following platforms:

  • Android version >= 4.0.2
  • iOS version >= 3.10.1
Icon(s)Log LevelDescriptionRequired Actions
🍎 â€ŧī¸ErrorError/warning messages generated from AppleView error handling doc if on Error level
🤖 â€ŧī¸ErrorError/warning messages generated from GoogleView error handling doc if on Error level
đŸ“Ļ â€ŧī¸ErrorError/warning messages generated from AmazonView error handling doc if on Error level
đŸ˜ŋ â€ŧī¸ErrorError messages generated from RevenueCatView error handling doc
đŸ˜ģDebugSuccess messages generated from RevenueCatNo action required, for informational purposes
đŸ˜ģ💰InfoRevenueCat received purchase informationNo action required, for informational purposes
💰DebugMessages related to your productsNo action required, for informational purposes
ℹī¸DebugMessages detailing events that occur in your appNo action required, for informational purposes
👤DebugMessages related to a user's App User IDNo action required, for informational purposes
⚠ī¸WarnWarning messages about implementationView log message for additional information

Messages that have the double red exclamation marks prefix (â€ŧī¸) attached provides important information regarding your implementation and may require your attention. Paying attention to the source of the message will assist you during the development process. Be sure to address these logs before shipping your app.

Sample Output​

Below are sample logs generated when setting debugLogsEnabled = true. Keep an eye out for any ERROR level logs, status codes other than 200, or any Invalid Product Identifiers.

[Purchases] - DEBUG: Debug logging enabled.
[Purchases] - DEBUG: SDK Version - 2.0.0
[Purchases] - DEBUG: Initial App User ID - <APP_USER_ID>
[Purchases] - DEBUG: Changing App User ID: (null) -> <APP_USER_ID>
[Purchases] - DEBUG: GET /v1/subscribers/<APP_USER_ID>
[Purchases] - DEBUG: GET /v1/subscribers/<APP_USER_ID>/products
[Purchases] - DEBUG: Delegate set
[Purchases] - DEBUG: Sending latest purchaser info to delegate
[Purchases] - DEBUG: Vending purchaserInfo from cache
[Purchases] - DEBUG: Vending purchaserInfo from cache
[Purchases] - DEBUG: applicationDidBecomeActive
[Purchases] - DEBUG: No cached entitlements, fetching
[Purchases] - DEBUG: GET /v1/subscribers/<APP_USER_ID> 200
[Purchases] - DEBUG: Purchaser info updated, sending to delegate
[Purchases] - DEBUG: GET /v1/subscribers/<APP_USER_ID>/products 200
[Purchases] - DEBUG: Requesting products with identifiers: {(
onetime,
annual,
onemonth
)}
[Purchases] - DEBUG: Products request finished
[Purchases] - DEBUG: Valid Products:
[Purchases] - DEBUG: annual - <SKProduct: 0x600000308980>
[Purchases] - DEBUG: onemonth - <SKProduct: 0x6000003131b0>
[Purchases] - DEBUG: onetime - <SKProduct: 0x600000313180>
[Purchases] - DEBUG: Invalid Product Identifiers - (
)
[Purchases] - DEBUG: 2 completion handlers waiting on products
[Purchases] - DEBUG: makePurchase - onemonth
[Purchases] - DEBUG: PaymentQueue updatedTransaction: onemonth (null) ((null)) - 0
[Purchases] - DEBUG: PaymentQueue updatedTransaction: onemonth <TRANSACTION_ID> ((null)) - 2
[Purchases] - DEBUG: Finishing onemonth <TRANSACTION_ID> ((null))
[Purchases] - DEBUG: PaymentQueue removedTransaction: onemonth <TRANSACTION_ID> ((null)) - 2

Custom Log Handling​

You can set a custom log handler for redirecting debug logs to your own logging system. By default, this sends info, warning, and error messages. You can enable this by setting the logHandler property. You should set this immediately in your app while testing, before you configure Purchases.

/* Custom Log handling object that will handle all of our types: debug, info, warn, and error. 

You can edit the message to display whatever you would like for each case. */
let handler: (LogLevel, String) -> Void = { level, message in
switch level {
case .verbose:
print("[VERBOSE] \(message)")
case .debug:
print("[DEBUG] \(message)")
case .info:
print("[INFO] \(message)")
case .warn:
print("[WARN] \(message)")
case .error:
print("[ERROR] \(message)")
}
}

// After configuring a custom log handler, set the `logHandler` property on Purchases
Purchases.logHandler = handler
Purchases.configure(withAPIKey: <public_sdk_key>, appUserID: <my_app_user_id>)

Debugging with Hybrids​

Xcode and Android Studio are our recommended IDEs for debugging. If you are a developer who works primarily with one of our hybrid SDKs and have not encountered either before, you can follow these instructions to open your app and find the debug logs to share with RevenueCat Support or your internal team.

Xcode​

Install Xcode from the App Store.. Within the main folder of your app, you should have a folder titled ios that contains an Xcode project file, ending in .xcodeproj. Open this with Xcode from your file finder or from Xcode itself. You should be able to build and run your app in Xcode without additional editing but if you are getting an error, check that all General and Build Settings are filled out. Your debugger output will open automatically upon building within the Xcode window, and from here you can follow the instructions above.

Android Studio​

Install Android Studio from the Google Developers website. You can open the main folder of your app in Android Studio either from the main menu or from your file finder. There shouldn't be any additional editing needed to build and run your app, although you most likely need to set up a virtual Android device when running your app for the first time. The debugging output will open automatically upon building within the Android Studio window, and from here you can follow the instructions above.

Expo​

Expo can be a useful framework when developing Android and iOS apps with React Native, however it can be difficult to view debug logs during development. Expo apps for iOS can use Console.app on Mac to view debug logs, while Android projects are still recommended to use Android Studio. Here is the Expo documentation for full native debugging with Xcode and Android Studio. For specific help on debugging your React Native Expo project, feel free to reach out to RevenueCat support.

No and Low Code App Builders​

When debugging with No and Low Code App Builders, it's important to remember that you'll still need to utilize the specific IDE associated with the device you're targeting. For instance, if you're trying to access debug logs for an app you created using FlutterFlow and you're running it on an iOS device, you'll need to build and run the app through XCode. If you're trying to run it on an Android device, you would need to run it through Android Studio. The process for retrieving debug logs remains the same as explained above.

Considerations​

  • You can open your Xcode project directly from Google - to do so, right click on the ios folder, hover over Flutter, and click "OpenIOS module in Xcode".
  • You can also run and debug your iOS project inside Android Studio itself by adding an iOS simulator and choosing it as the device before building. To do this however, you will still need Xcode installed.
  • Flutter projects using Swift may fail to show debug logs in the console if you are using Android Studio. We recommend running your Flutter iOS project using Xcode to view debug logs from the Purchases SDK.
  • If using Flutterflow or another low to no code app builder, it may not be possible for you to see debug logs. We recommend reaching out to the app builder's support team directly to help troubleshoot.

Next Steps​